Games Like Gone Home. Our experts have hand-picked the following similar games for you. These offer a similar way to play to Gone Home or are games with a similar theme or topic. These are good alternative games to Gone Home, or are a younger rated alternative for players not ready for PEGI 16+ or ESRB MATURE 17+ games. Gone Home is a conceptual simulation game about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld.
Gone Home’s horrifying alternate ending
Posted by Trixter on February 2, 2015
(This article spoils Gone Home, so if you haven’t played it and want to, stop reading.)
Last year I played Gone Home, and loved it — not for its gameplay (more on this later), but for its near-perfect capture of teenage girl angst in the 1990s. It’s a wonderful mental snapshot that is difficult to evoke in more traditional visual media; it raised genuine emotion in me, which is rare for a game.
Or, rather, narrative. Gone Home only barely qualifies as a game; it’s more of an interactive narrative where the pace is controlled by the player and can be explored non-linearly. To qualify as a game, the user’s actions would have a bearing on the narrative; for example, actions would dictate branching paths, alter the choices given to the player, the ending would be different, etc. The developers changed the Gone Home page at some point to describe it as “A Story Exploration Video Game”, maybe to mitigate some of the (admittedly very small) criticism from journalists and gamers who point this out.
Gone Home Game Explained
What’s interesting is that you actually do have a single choice to make, and it can change the ending completely.
Credit for finding this one goes to my wife Melissa, who stumbled into this completely by accident. The narrative towards the very end of the game flows essentially like this:
- Sam loses girlfriend
- Sam gets girlfriend back
- Sam apologies to sister that she’s leaving
(#3 implies that she’s running away from home to be with her girlfriend again.) These are told in the form of journal entries that you click on as you navigate the game world. You have to find and click on them to activate them, or you’ll never read/hear them. So what happens if you skip journal entry #2? The narrative now becomes:
- Sam loses girlfriend
- Sam apologies to sister that she’s leaving
That last part is the end of the game, and is portrayed with the following text as somber grunge music starts to play:
Katie… I’m so sorry.
That I can’t be there to see you in person.
That I can’t tell you all this myself.
But I hope, as you read this journal, and you think back, that you’ll understand why I had to do what I did.
And that you won’t be sad and you won’t hate me, and you’ll just know…
that I am where I need to be.
I love you so much, Katie. I’ll see you again. Someday.
Gone Home Game
Without knowing why Sam is leaving, this reads like a suicide note. Imagine the horror in my wife’s face as she missed the relevant journal entry by accident and arrived at this ending.
The good thing about this unintended consequence is that Gone Home can now officially be called a “real” game, as a player choice can result in a second ending.
Gone Home Game Ending
Well, there’s a third ending too, but you’ll need guns. Lots of guns.
Find out the mystery behind the disappearance of your family in this zany thriller game
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- Category(ies):
Adventure, Indie
- Type:
game
- Works under:
- Developer(s):
- Release Date:
Aug 15, 2013
- Required Age:
0
- Price:
14.99 USD
- Tags:
- Languages:
English
June 7th, 1995. 1:15 AMYou arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.Go Home Again.Key Features A Personal Story: Created by veterans of the BioShock series and the story team behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change. An Immersive Place: Return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience. No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it. Fully Interactive Investigation: Discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore. Behind-The-Scenes Commentary: Over 90 minutes of commentary by the developers, musicians, and voice talent behind Gone Home. Access Commentary mode by clicking the Modifiers button when starting a new game!
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Gone Home Game Walkthrough
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